1 licenseKey: "YourLicenseKeyHere" 2 3 4 # Put your license keys for your purchased worlds here 5 # If you want to use the standard world just put the license key for the plugin here 6 # If you add more than one license keys a random one will be picked 7 worlds: 8 - "World_License_Key_1" 9 - "World_License_Key_2" 10 11 12 13 # The default language for players, that haven't changed their language 14 languageFile: "EN_en.yml" 15 16 17 18 # The settings underneath are useful, if you want to use your own lobby or game board. If you set them to true you have to supply your own world 19 useCustomGameWorld: false 20 customGameWorldLink: "https://ichMachMirDieWeltWieSieMirGefällt.de" 21 useCustomLobbyWorld: false 22 customLobbyWorldLink: "https://ichMachMirDieWeltWieSieMirGefällt.de" 23 24 25 26 autoUpdate: false 27 28 29 30 31 locations: 32 # (Not correct I think xD -> If this value is set it will override all the worlds set in other locations (if you need to use multiple worlds put null in and set the worlds at the location)) 33 world: "mineopoly" 34 lobbySpawn: 35 world: "mineopoly-lobby" 36 x: 8.5 37 y: -57 38 z: 8.5 39 yaw: 0 40 pitch: 0 41 gameLobbySpawn: 42 world: "mineopoly" 43 x: -1999.5 44 y: -56 45 z: -1999.5 46 yaw: 0 47 pitch: 0 48 spectatorSpawn: 49 world: "mineopoly" 50 x: 77.5 51 y: 10.2 52 z: 91.5 53 yaw: 0 54 pitch: 90 55 prisonSpawn: 56 world: "mineopoly" 57 x: 143.5 58 y: -60 59 z: 23.5 60 yaw: -90 61 pitch: 0 62 gameSpawn: 63 world: "mineopoly" 64 x: 4 65 y: -60 66 z: 19 67 yaw: -90 68 pitch: 0 69 auctionHouseSpawn: 70 world: "mineopoly" 71 x: 1010.5 72 y: 21 73 z: 999.5 74 yaw: 180 75 pitch: 0 76 auctionHouseHologram: 77 world: "mineopoly" 78 x: 1010.5 79 y: 23 80 z: 986.5 81 82 83 84 85 gamerules: 86 changeableByHost: true 87 400OnGo: 88 activated: true 89 freeParking: 90 activated: true 91 getRentInPrison: 92 activated: false 93 doublet1get500: 94 activated: false 95 bankruptEnd: 96 activated: true 97 dropStreet: 98 activated: false 99 100 101 chat: 102 # If the throw of a player should be displayed 103 displayThrow: false 104 # Where the throw should be displayed (Possible types: title or chat) 105 displayType: "title" 106 # If the card a player drew should be broadcasted to all players in chat 107 displayCard: false 108 109 110 # Where player info should be displayed (Possible types: scoreboard or actionbar) 111 infoDisplayType: "actionbar" 112 113 114 115 116 # The amount of loops the bankrupt algorithm performs, to calculate the best way of paying of the debt (higher number = lower difference but also takes longer) 117 #(I would advise you to keep it around 1 - 4 loops but if you want you can go higher than that) 118 bankruptAlgorithmLoops: 4 119 120 121 122 123 # Be careful (it literally spams your console) 124 debugMode: false 125 126 127 128 # Activate, if you want to have multiple games running at the same time 129 multiGameEngine: true 130 maxGamesPerPlayer: 1 131 maxGames: 9 132 # The time, an open game lobby exists without any players in seconds 133 lobbyGameStopTimeInSec: 30 134 sendJoinMeMessage: true 135 136 137 138 139 # The amount of players it takes to start the lobby countdown 140 countdownStartPlayers: 2 141 # The amount of players it takes to cut the countdown to 15sec 142 countdownCutPlayers: 4 143 # The max amount of players in a game 144 maxPlayers: 8 145 146 147 148 # If the player should be able to view the field during auction 149 overviewOnAuction: false 150 151 152 153 # Disable, if you aren't using multiverse 154 multiverse: false 155 # If above is true this cannot be null. It's the world, the player gets tp'ed to if he leaves the game 156 leaveLocation: 157 world: "world" 158 x: 0 159 y: 50 160 z: 0 161 yaw: 0 162 pitch: 0 163 164 165 166 167 168 # The time in seconds, after the player gets reminded, he's still on move (120) 169 turnReminderTime: 300 170 # Weather the turn of the player should be ended after some time defined underneath 171 endTurn: false 172 # The time in seconds, after the turn of the player gets stopped (needs to be higher than the turnReminderTime) (300) 173 endTurnTime: 360 174 175 176 177 178 # You can disable the tablist, if you want to use your own plugin for it 179 enableTabList: true 180 181 182 183 184 # Enables, if players on other servers in the network can join other servers in the same network 185 # Database needs to be enabled for this to work 186 crossServer: false 187 188 189 190 191 192 # I highly recommend using the custom textures, since it gives the game a more beautiful appearance 193 # You have two options here to chose from: 194 # Download texture pack (it downloads / enables the texture pack provided by the plugin on join) make sure to also enable the option below to actually use the textures 195 downloadTexturePack: true 196 # Enable the textures (you can have the one above disabled, and have merged the textures in your own server texture pack, so it doesn't give you that download animation on join) 197 # Note: if you want to merge the textures of the plugin into your own server texture pack, you can do so by downloading the plugin's texture pack from this link: https://mineopoly.de/rescourcepack/mineopolyProduction.zip 198 useTextures: true 199 200 201 202 203 # If true players are kicked from the server after the time in s set below 204 kickPlayers: true 205 # The amount of time in s after which players are kicked from the server after the game ended 206 kickTime: 15 207 208 209 210 # The time in seconds a player has to rejoin the game before further actions are taken 211 rejoinTime: 30 212 213 214 215 216 # Do not change this value! 217 # It can lead to all your config date being deleted 218 version: 1.6.8 219 220